Tag Archives: Interactive Literature

Wow. . . .

Let me just say how deeply impressed by the work all of you did on Blog Post 4. It was an absolute pleasure to read through your various engagements w/ a truly diverse body of texts. Truly. Wow. Great work.

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The Book of Sand: Agency in the Reader-Book Relationship

The Book of Sand by Jorge Luis Borges is a hypertext that consists of eight pages in random order. The text includes clues that the reader can use to rearrange the pages into a cohesive chronological narrative. If the reader … Continue reading

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Peasant’s Quest: Children’s Game or Interactive Fiction?

Michael S. Gentry’s Anchorhead reminded me of computer games that I used to play in my younger days, like Peasant’s Quest. This game comes from HomestarRunner.com, a kids’ site from the early 2000’s. In Peasant’s Quest, you play a lowly peasant who seeks revenge … Continue reading

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V: The Incomplete Rhizome

                      Al jabr: 3 to bind, to set bones, to name the unknown as such — to worship a sign; 4 geo-            metrein: to move, … Continue reading

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Running into Brick Walls in Anchorhead

First off, I would just like to preface with this: I am really, really bad at interactive fiction. I hesitate to include specific details about the narrative because I think that this is a really fun text that discourages spoilers, … Continue reading

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Tiny Mistake on Moulthrop Hegirascope Link

So, based on the shifting nature of Stuart Moulthrop’s Hegirascope (1995), the link I originally had provided to the right starts quite a ways into the work, and not on its first page. I have rectified this problem, and the link should … Continue reading

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More on Shelley Jackson’s Patchwork Girl

So, as I said in class today, I’m sorry that the obsolescence of certain software and hardware has made Shelley Jackson‘s Patchwork Girl (1995) prohibitively difficult to read in a classroom setting, but it certainly deserves all the attention it has … Continue reading

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